My Class project for ESM4714 Scientific Visualization and Multimedia, looks
into the process of visualizing an architectural model in a 3D immersive
environment- CAVE.
I take off from where Dennis Cafiero had left last year. His class project
" A Systematic Approach to evaluate Three Dimensional File Compatability
and Conversion Tools in Virtual Environments" initiated the conversion
process of bringing 3D Studio models into the CAVE. The scope of his project
was limited to examining Model Development techniques for VE's, Texture
Conversion and Light attributes. I wish to go a step ahead and explore the many
more attributes that are there to 3D Studio viz and examine their translation
into the CAVE.
The main idea behind my project is to investigate the building blocks for a 3D
modeling environment and understand how to transfer models from a non-immersive
environment (desktop) to an immersive environment (immersa desk/CAVE). In the
process laying down guidelines for the next architectural student and other CAVE
users for the use of CAVE and related VR technologies for their design work.
There is so much more that I would have liked to have accomplished, but time
only permitted me to finish that much. I wanted to use the true 3D features
that the CAVE has to offer to create and visualize a walkthru of an
architectural model. Hopefully soon I'll be able to complete what I started.