ESM 4714
Scientific Visual Data Analysis and Multimedia
Fall 2000
Project Contract
Principal Investigator : Sanjay Alamsetti, salamset@vt.edu Phone :951-8963
Title :
"Adding behaviours to VRML models ported to immersive environments-An
approach"
Background :
There were many recent advances in bringing Virtual Reality technology to
the Architects; one of them being the porting of 3D models from conventional CAD
modeling systems like 3D STUDIO MAX to the more immersive environments like the
CAVE and the IMMERSA-DESK. The models were either converted directly from
traditional DXF format to CAVE format or converted to VRML file format to enable
the Models to be seen in Collaborative environments over distributed networks to
allow remote participation. Given the technology barriers, VRML models are the
best to allow collaboration in a distributed environment, however recent
advances in VRML 2.0 added more interactive ability to VRML models in the form
of behaviors of objects inside the VRML Model. My aim is to extend this new
development to the immersive environments like the CAVE and I-DESK.
Objectives :
The main objectives of the class project will be
:
- Extend the interactivity and the Object oriented behaviors of VRML to CAVE
and I-DESK.
- Investigate the development by building a 3D Model in VRML with enhanced
behaviors associated to it and then porting it to CAVE format.
- Explore further possibilities for more behavior oriented interactivity in
Virtual environments.
Tools :
I want to use 3DSTUDIO VIZ for developing models, simple text editor like
notepad to edit VRML files, VRML browser WORLDVIEW to test models, VRML to IV
converter, CAVE Collaborative Console, CAVE
simulator.