The main issue of this project is to highlight
the problems in bringing VRML behaviours to CAVE . As stated before VRML
is converted to the native OPEN INVENTOR format by changing the header
part of VRML file.
The following are the problems :
-
OPEN INVENTOR does not support the VRML 2.0
nodes and hence there is no point in changing the header part of VRML 2.0
and loading it into pfnav.
-
Pfnav which in turn depend on the CAVE libraries
does not load the files other than the native OPEN INVENTOR format it reads.
-
This approach is not a good one as there are
many file conversions in the process from the VRML 2.0 unitl it reaches
the cave. There are other approaches like writing a VRML loader for the
CAVE using the IRIS PERFORMER but the latest PERFORMER does not support
all of the nodes and specifications of VRML 2.0 format . SGI has
been in the job to expand IRIS PERFORMER to support most of the new
nodes in VRML 2.0 .
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